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Warhammer Survivors Power-Ups for Evolutions

The power-ups that show up in evolution recipes are companion passives from community reports and a demo-file datamine. Nine names are tied to a weapon in those sources. Their percentage bonuses are not reprinted here.

Last updated 2026-10-27 · Demo build

🚧 Demo-era build: Warhammer Survivors launches November 10, 2026. A demo is playable now on Steam and Xbox PC — pages are seeded from demo-era sources and completed at launch.

On the Steam page, power-ups are what a weapon combines with in order to evolve. The October community list and CapyDB’s passive datamine name the companions below. CapyDB also prints stat lines (health, area, move speed and the rest). Those numbers are a datamine of the demo, not a developer table, and this page leaves them out. The only passive behaviour a preview has described in words is Sabaton: IGN said it makes the character faster, in the run where Tempest Axes became Whirlwind Axes.

Companions named in the demo reports

PassiveReported weaponReported resultLabel
SabatonTempest AxesWhirlwind AxesCommunity / datamine, and played by IGN. Speed effect is the preview’s description, not a percentage.
Tape MeasureChainswordEviscerator ChainswordCommunity / datamine. A May list also paired Tape Measure with Whirlwind Battery; the October list does not.
GauntletLasgunMeltagunCommunity / datamine.
Dice CubeBoltgun, and Boltstorm PistolHeavy Bolter, and Typhoon CrossbowCommunity / datamine. One passive name, two universes, not one shared run. See 40K vs Age of Sigmar.
Liquid Green StuffWhirlwind Battery, and Brazier StaffOrbital Bombardment, and Master of RunesCommunity / datamine. Same note: two modes, not one loadout.
BandolierFrag GrenadeRipper PistolCommunity / datamine. One player reply said this passive was maxed; that reply does not set the rule for the others.
HourglassNuln OilMordant EarthCommunity / datamine, both universes.
White DwarfRope and GrapnelGhost of RheaThe result’s attack is in a developer post. White Dwarf is not.
Bugman's TankardNebulous Sea FogAquatic IllusionsOctober community / datamine. The May community list said Glue.

Passives are not pick-ups

Official posts also describe temporary pick-ups that are not evolution companions: in Warhammer 40,000, Melta-bomb, Blast Template and Hellfire Ammo; in Age of Sigmar, the Purple Sun of Shyish, Ravenak’s Gnashing Jaws and Suffocating Gravetide. Frenzon is described as granting Berserk and raising how often weapons attack. None of those items is in the evolution pairing table. Status names they apply are on the status effects page.

A shorter overview of the same combine-to-evolve rule is the existing power-ups page. This URL is only the companion list. CapyDB’s datamine says the demo has more passives than the nine above. Passives with no reported evolution are confirm at launch / TBD on this page until they are named from a source we can cite without inventing a stat block.

What not to assume

The other evolution pages

Run habits sit on the guide. This page does not replace it.

Sources